Updated 2026-07-25 18:13:10 +02:00
Updated 2026-07-22 19:07:31 +02:00
Updated 2026-07-22 16:52:43 +02:00
Updated 2026-07-20 21:50:02 +02:00
Wraps the PolyTrack WASM physics engine in a safe, ergonomic API for deterministic, offline car simulation — no browser, no renderer, no game loop. Useful for TAS tooling, AI training, replay systems, and brute-force search.
Updated 2026-07-20 21:35:23 +02:00
An Open-source Vector Glyph font inspired by the looks of PolyTrack. This Font Software is licensed under the SIL Open Font License, Version 1.1.
Updated 2026-07-17 04:54:49 +02:00
Updated 2026-06-26 16:57:21 +02:00
Updated 2026-06-19 10:31:31 +02:00
A semantic mapping layer for PolyTrack's obfuscated JS. Define clean names for functions, classes, variables, and parameters once. Polymap resolves them at runtime and migrates your mappings automatically across game updates.
Updated 2026-06-18 22:34:44 +02:00
Updated 2026-06-17 19:48:57 +02:00
Updated 2026-06-13 14:55:57 +02:00
Updated 2026-06-12 01:46:46 +02:00
Updated 2026-06-10 09:03:14 +02:00
Updated 2026-06-08 19:27:03 +02:00
Updated 2026-05-26 03:25:30 +02:00
an extension for polytrack carswitcher to add some goofy experimental cars
Updated 2026-05-24 21:30:23 +02:00
An UNOFFICIAL archive of old versions of the PolyTrack app, primarily used for PolyLauncher. These files were supplied by Kodub but this Archive is not associated with or endorsed by Kodub or Crazy games
Updated 2026-05-24 15:01:52 +02:00
Updated 2026-05-21 16:41:08 +02:00